Twizzle is a circle game that requires no equipment and very little space. Players need to listen closely for the commands and be quick in their responses. If they’re too slow, players may have to do some jumping jacks!

 

Who: Grades K-5

Players: 15+

Time: 15+ minutes

Where: Cafeteria

 

EQUIPMENT:

  • None

 

SET-UP:

  • Students form a circle

 

 

HOW TO PLAY:

  • Form a circle. Listen for the commands.
  • When you hear:
    • ‘Go’ - walk in the direction you are facing
•
    • ‘Stop’ - freeze
    • ‘Turn’ - do a half turn (180 degrees) and freeze
    • ‘Twizzle’ - do a full jump (360 degrees) and freeze
  • If you make a mistake, do five jumping jacks, and rejoin the game.

 

FOR UNDERSTANDING:

  • What do you do for a ‘turn’?

 

GAME TIP:

  • Practice the commands with students before starting the game.

 

CONFLICT RESOLUTION TIP:

  • If a student makes a mistake give them a high-five.

 

INDOOR TIP:

  • Have students jog slowly in a circle.
     

REP IT OUT!

EASY: Walk in a circle

MEDIUM: Side shuffle in a circle

HARD: Hop on one foot in a circle

 

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